So when a cross comes in and there’s no one around why the keeper palm it out for a corner. Being able to catch a ball is the most basic thing a goalkeeper needs to be able to have or do, behind having arms and hands. They only have to be small, like for example when a goalkeeper doesn’t catch the ball when under no pressure. There are plenty of weird oddities in gameplay that completely break immersion. Gameplay not changing is part of what makes it boring, so what is it that breaks immersion. Looking at some crossing tutorials on youtube it seems like the only changes are, the low cross is now a double tap instead of a triple tap of the button and that crossing is overpowered this year. So this tells me that they’ve changed how they look and marketed it as a feature. Whipped to the spot, arching deliveries, and pinged crosses to the back-stick will shake up your attacks in the final third”. This is literally already in the game, FIFA 17 had this depending on what combinations of buttons you pressed. “All-new crossing controls bring greater options to how you send it into the box. Specifically this year for FIFA 18 they have this on the website. Except for the goalkeeper punt but a lot of players have no idea how to do it. Thing’s like driven pass and the goalkeeper’s low punt have been added, but when you have something like this which amounts to “players kick the ball but harder” it’s impossible to market this as a change or an addition because, for the most part, they’re already in the game. Gameplay doesn’t have a lot going for it, to begin with, it hasn’t really changed in the last 3 years so that’s an immediate and obvious reason for it being boring. The gameplay part where you play against other AI controlled teams in the league and cup competitions, then everything else, which is the stuff you do in between playing games. This metaphor will be complete when Guardiola inevitably starts his own real life “Road To Glory”, possibly with Cultural Leonesa. It’s become a lot harder for players to stick to a career mode save, a point supported by the fact that our most popular article is 5 Career Mode Challenges to make the game less boring. I’m going talk about reason’s why I think Career Mode is boring in 2 parts. I feel the main problem with FIFA has been around for a while, it’s been more noticeable in last few years where the game hasn’t changed too much and that problem is immersion, or as I like to call it, The Immersion Problem.įor most career mode players it’s the same story, much like Guardiola in real life you start playing, do a couple of season’s, get bored then start again but with a different team and the cycle repeats. Even in FIFA, the microtransactions can be completely ignored, even more so if you’re a career mode player as they’re not a part of that mode, yet. Seriously though microtransactions are obviously bad but they’re not fully to blame for a why game series is getting worse or why a game on its own is bad. That’s because we here at I Can’t Believe It’s Not Blogger can’t stop, It’s a serious problem but for now respect our addiction. There’s been a lot of talk on the blog recently about FIFA and microtransactions, which after reading I thought “Hey I know, I’ll do a blog about FIFA”.
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